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Building Native Desktop Interfaces with Rust GPUI: Part 3: Revision history

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14 November 2025

  • curprev 14:2814:28, 14 November 2025 PC talk contribs 23,571 bytes +23,571 Created page with "Native Look Parts 1 and 2 built a functional application. We have windows, input fields, validation, keyboard navigation, and smooth cursor blinking. The interface works, but it doesn’t quite belong. The colors are hardcoded. The accent blue we chose looks fine in light mode but clashes in dark mode. Users who’ve set their accent color to purple or green see our blue anyway. The application ignores the preferences they’ve already expressed through their system s..."