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Inside FFI: How Rust Talks to C Without Losing Safety: Revision history

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15 November 2025

  • curprev 16:5516:55, 15 November 2025 PC talk contribs 8,576 bytes +8,576 Created page with "There’s a moment every Rust developer experiences — the moment you realize: “C runs everything. Rust runs everywhere.
So eventually… they need to talk.” Whether you’re embedding Rust inside a game engine, calling C libraries like SQLite, or exposing Rust to Python through FFI, the moment you cross that boundary, the training wheels come off. Now it’s you, the CPU, and the ABI. Rust’s safety net shrinks, and suddenly you’re holding a loaded pointer wo..."