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Inside Rust’s Cooperative Multitasking: The Secret Behind Tokio’s Fairness: Revision history

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19 November 2025

  • curprev 09:0709:07, 19 November 2025 PC talk contribs 8,401 bytes +8,401 Created page with "500px The Myth: Async Is Just Multithreading With Fancy Syntax When you first write async Rust, it feels like threads — you spawn tasks, you await stuff, and it somehow all “just runs.”
But if you ever used Go or Java Loom, something feels different in Rust. It’s… calmer. More predictable.
That’s not an accident. Tokio — Rust’s most popular async runtime — doesn’t do preemptive multitasking like an..."