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Practical Guide to Async Rust and Tokio: Revision history

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22 November 2025

  • curprev 06:3406:34, 22 November 2025 PC talk contribs 6,640 bytes −3 No edit summary undo
  • curprev 06:3306:33, 22 November 2025 PC talk contribs 6,643 bytes +6,643 Created page with "500px From stalls to scale: 10 Tokio patterns that make async Rust actually perform under load You’re staring at a service that should handle two hundred requests per second but chokes at thirty. The logs show tasks piling up. Memory climbs. Something about “runtime blocked” keeps appearing. You added async and .await everywhere the compiler asked, but the system still freezes under load. Async Rust promise..."