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Rust Concurrency Simplified: 4 Ownership Patterns That Prevent Race Conditions: Revision history

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21 November 2025

  • curprev 00:0600:06, 21 November 2025 PC talk contribs 11,427 bytes +11,427 Created page with "500px Pause. Read that line again. Race conditions are not mysterious beasts. They are a predictable consequence of letting multiple threads mutate the same thing at the same time. Practical code, short benchmarks, and hand-drawn-style architecture diagrams that you can copy into a blog post or talk slide. If the next bug you fix should be the last of its kind, keep reading. TL;DR — Fast map to safe concurrency * Move ownership into..."