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Supervision and Fault Tolerance in Actor Systems for Rust: Revision history

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19 November 2025

  • curprev 08:2908:29, 19 November 2025 PC talk contribs 32,541 bytes +32,541 Created page with "500px In the first post, we explored how the Actor model eliminates shared state and makes concurrent programming tractable. We built a distributed counter system where actors communicated through messages and maintained isolated state. Everything worked perfectly because we carefully avoided failures. Real systems don’t have that luxury. Network connections drop. External APIs timeout. Memory runs out. Bugs slip through code review...."