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- 08:54, 19 November 2025 PC talk contribs uploaded File:Gemini.jpg
- 08:52, 19 November 2025 PC talk contribs created page 10 Rust Interview Questions That Every Developer Should Be Ready For (Created page with "I’ve been in interviews where a single question separated the hire from the “we’ll keep your resume.” You’ll get asked about Rust not to scare you — to see how you think. Short answers won’t win every time. Explanations will. Talk trade-offs. Talk why you chose what you did. Show a tiny example. Say what you’d do if it failed. This list isn’t trivia. It’s practice for real conversations. Answer like you’ve used Rust in production — even if you hav...")
- 08:52, 19 November 2025 PC talk contribs created page File:10 Rust Interview Questions That Every Developer Should Be Ready For.jpg
- 08:52, 19 November 2025 PC talk contribs uploaded File:10 Rust Interview Questions That Every Developer Should Be Ready For.jpg
- 08:48, 19 November 2025 PC talk contribs created page Why Tech Giants Are Betting Big on Rust in 2025 (Created page with "Walk into any major tech company’s engineering floor today, and you’ll hear the same conversation. 500px “We’re rewriting this in Rust.” It’s happening at Microsoft, Google, Meta, and Amazon. But why? The Problem Nobody Talks About Here’s something most developers don’t realize: around 70% of security bugs in Chrome and Windows come from memory issues. Buffer overflows, use-after-free errors, all that stuff....")
- 08:47, 19 November 2025 PC talk contribs created page File:Why Tech Giants Are Betting Big.jpg
- 08:47, 19 November 2025 PC talk contribs uploaded File:Why Tech Giants Are Betting Big.jpg
- 08:46, 19 November 2025 PC talk contribs created page Rust, Immutability, and the Comfort of Constants (Created page with "Rust’s insistence on immutability took me by surprise the first time I used it. As a python dev, I was used to changing variables whenever I wanted, tweaking things on the fly. In Rust, you have to be deliberate, things stay the same unless you go out of your way to make them change. At first, this felt like a hassle , why put up more barriers? But lately, I’ve found a strange kind of comfort in it. When life feels unpredictable and everything seems to shift, jobs,...")
- 08:46, 19 November 2025 PC talk contribs created page File:Rust, Immutability.jpg
- 08:46, 19 November 2025 PC talk contribs uploaded File:Rust, Immutability.jpg
- 08:44, 19 November 2025 PC talk contribs created page Why Are Rust Executables “So Huge”? (…and how to make them tiny) (Created page with "500px Summary: A fresh cargo new hello can feel chunky because Rust prioritizes debuggability, safety, and portability out of the box. You’re seeing debug symbols, unwound panics, formatting machinery, generics monomorphization, and often static linking. With the right knobs—release builds, LTO, panic = "abort", opt-level = "z", stripping, turning off unused features, or even no_std—you can shrink binaries dramatically...")
- 08:44, 19 November 2025 PC talk contribs created page File:Why are rust excutable.jpg
- 08:44, 19 November 2025 PC talk contribs uploaded File:Why are rust excutable.jpg
- 08:42, 19 November 2025 PC talk contribs created page Rust Eats Fewer Cores. Go Eats Fewer Weekends (Created page with "500px Your cloud bill does not care about your feelings. Your pager does. Rust keeps the bill small. Go keeps the pager quiet. That is the real trade. Not syntax. Not memory model. Not hype. You either spend money on CPU… Or you spend your Saturday on incident calls. Pick. The fight is not Rust vs Go. It is you vs 3 A.M. Let me give you a real picture. We had an internal service doing ~22k requests per second at burst. Heavy JS...")
- 08:41, 19 November 2025 PC talk contribs created page File:Rust Eats Fewer Cores.jpg
- 08:41, 19 November 2025 PC talk contribs uploaded File:Rust Eats Fewer Cores.jpg
- 08:40, 19 November 2025 PC talk contribs created page File:Inside tokio.jpg
- 08:40, 19 November 2025 PC talk contribs uploaded File:Inside tokio.jpg
- 08:40, 19 November 2025 PC talk contribs created page Inside Tokio: The Beating Heart of Rust’s Async World (Created page with "Rust isn’t just fast — it’s fearless. But under that calm, type-safe surface lies a tiny engine that makes everything move at lightning speed. That engine is Tokio — the silent workhorse behind Rust’s async revolution. 500px Why Tokio Exists Every language has its way of handling concurrency. Python has asyncio. Go has goroutines. JavaScript has promises. Rust? It has Tokio — an asynchronous runtime designed to make conc...")
- 08:38, 19 November 2025 PC talk contribs created page Rust Enums vs Structs: 4 Patterns That Simplified My Whole Codebase (Created page with "500px That change also removed a surprising source of bugs and made future refactors painless. Short sentence. No drama. Just the result. If that does not make the reader raise an eyebrow, nothing will. Introduction — (make or break) Enums are not a nicety. Enums are leverage. They resolve ambiguity. They remove hidden allocations. They make intent visible in code and tests. A single enum replaced four struct types and three tr...")
- 08:37, 19 November 2025 PC talk contribs created page File:Rust Enums vs Structs.jpg
- 08:37, 19 November 2025 PC talk contribs uploaded File:Rust Enums vs Structs.jpg
- 08:36, 19 November 2025 PC talk contribs created page File:Forget Futures- 4 Async Rust.jpg
- 08:36, 19 November 2025 PC talk contribs uploaded File:Forget Futures- 4 Async Rust.jpg
- 08:35, 19 November 2025 PC talk contribs created page Forget Futures: 4 Async Rust Patterns Every Developer Should Know (Created page with "500px “Dashboard frozen.” “Endpoints not responding.” “Are we down?” I jumped into the logs. No errors. CPU idle. Memory fine. But every async task was stuck waiting. The culprit? I had written code that looked concurrent… but wasn’t. My async functions blocked the executor, and my futures were being dropped mid-flight. I’d finally understand Rust async — the right way. Why Async in Rust Feels S...")
- 08:33, 19 November 2025 PC talk contribs created page Pinning Demystified: The Rust Feature You Fear but Can’t Avoid (Created page with "When I first heard the word Pin, I thought: 500px “Great. Another obscure Rust type that exists just to ruin my compile.” And I wasn’t entirely wrong. The first time I met Pin<T>, it was wrapped around some Future type deep inside an async function’s generated code. I stared at it, Googled it, and closed the tab in panic. But months later, when I started digging into how async/await actually works under the hood — and...")
- 08:32, 19 November 2025 PC talk contribs created page File:Pinning Demystified.jpg
- 08:32, 19 November 2025 PC talk contribs uploaded File:Pinning Demystified.jpg
- 08:31, 19 November 2025 PC talk contribs created page Hidden Convenience Features of Rust You Probably Never Learned — Until You Did (Created page with "500px My “Oh Wait… Rust Does That?” Moment I’ll admit it — I thought I knew Rust. I’d written crates, contributed to open source, even toyed with unsafe code. But one random afternoon, while debugging a test, I accidentally discovered that Rust had been helping me quietly in the background all along — through features I never learned, never appreciated, and never asked for. And once I did, I realized: Rust’s...")
- 08:30, 19 November 2025 PC talk contribs created page File:Hidden Convenience Features.jpg
- 08:30, 19 November 2025 PC talk contribs uploaded File:Hidden Convenience Features.jpg
- 08:29, 19 November 2025 PC talk contribs created page Supervision and Fault Tolerance in Actor Systems for Rust (Created page with "500px In the first post, we explored how the Actor model eliminates shared state and makes concurrent programming tractable. We built a distributed counter system where actors communicated through messages and maintained isolated state. Everything worked perfectly because we carefully avoided failures. Real systems don’t have that luxury. Network connections drop. External APIs timeout. Memory runs out. Bugs slip through code review....")
- 08:29, 19 November 2025 PC talk contribs created page File:Complete system architecture.jpg
- 08:29, 19 November 2025 PC talk contribs uploaded File:Complete system architecture.jpg
- 08:28, 19 November 2025 PC talk contribs created page File:Supervision and Fault.jpg
- 08:28, 19 November 2025 PC talk contribs uploaded File:Supervision and Fault.jpg
- 08:26, 19 November 2025 PC talk contribs created page 5 Things Zig Does Better Than Rust, Whether You Admit It or Not (Created page with "500px 1. The Simplicity That Rust Forgot Remember when programming used to feel like… programming? Not like writing a dissertation on ownership semantics? Rust’s compiler is brilliant — borderline psychic — but also feels like that teacher who won’t let you leave the exam hall until you’ve explained why 2 + 2 = 4. Meanwhile, Zig rolls in with a cigarette behind its ear, no runtime, no hidden allocations, no BS. Just:...")
- 08:25, 19 November 2025 PC talk contribs created page File:5 Things Zig Does Better.jpg
- 08:25, 19 November 2025 PC talk contribs uploaded File:5 Things Zig Does Better.jpg
- 08:24, 19 November 2025 PC talk contribs created page Why Rust Docs Are the Gold Standard — And Every Language Should Copy Them (Created page with "500px I still remember the first time I read Rust’s official documentation. It wasn’t just good — it felt cared for. It didn’t condescend, didn’t assume I was a genius, and yet didn’t bore me with toy examples. It treated me like someone trying to understand why things worked, not just how. That moment changed how I judged every language since. Today, when I see a language with messy docs or a half-baked...")
- 08:23, 19 November 2025 PC talk contribs created page File:Why Rust Docs Are the Gold Standard.jpg
- 08:23, 19 November 2025 PC talk contribs uploaded File:Why Rust Docs Are the Gold Standard.jpg
- 08:21, 19 November 2025 PC talk contribs created page 5 Rust FFI Moves for Hot Python Paths (Created page with "500px Five Rust FFI patterns — PyO3, zero-copy NumPy, GIL-free parallelism, buffer/bytes tricks, and stateful workers — to speed up hot Python code paths. Python is the front door; Rust is the engine room. When a tight loop or data transform becomes your p99 villain, you don’t need a rewrite. You need a carefully-placed, memory-savvy Rust function that does one thing fast — and plays nicely with Python. Here are five moves that c...")
- 08:21, 19 November 2025 PC talk contribs created page File:5 Rust FFI Moves.jpg
- 08:21, 19 November 2025 PC talk contribs uploaded File:5 Rust FFI Moves.jpg
- 08:19, 19 November 2025 PC talk contribs created page I Switched to Rust and Made JSON Parsing 8× Faster Without Touching the Server (Created page with "500px The first JSON parse I ran in Rust was shocking. What had taken 2.4 seconds in Node.js now finished in 0.3 seconds. No server rewrites. No massive refactors. Just a clean, focused Rust integration. If you have ever lost hours staring at slow JSON parsing, this article is for you. It will show you how small, precise Rust usage can change performance dramatically. Why JSON Parsing Slowed Me Down My application handled thou...")
- 08:19, 19 November 2025 PC talk contribs created page File:I Switched to Rust.jpg
- 08:19, 19 November 2025 PC talk contribs uploaded File:I Switched to Rust.jpg
- 08:18, 19 November 2025 PC talk contribs created page Why Zig Keeps Catching Bugs That C, C++, and Rust Ignore (Created page with "Hook It wasn’t supposed to happen like this. A language nobody took seriously… spotting mistakes that giants like GCC, Clang, even Rust just waved past. And the worst part? It wasn’t a fluke. Zig keeps doing it. Over and over. 500px The Bug That Shouldn’t Exist Picture this: You’ve got a C program. Compiles fine. Runs fine. Feels solid. Until you feed it to Zig’s compiler. Suddenly — bam. Red ink. Zig screams:...")
- 08:17, 19 November 2025 PC talk contribs created page File:Why Zig Keeps Catching Bugs.jpg