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- 09:43, 22 November 2025 PC talk contribs created page Go vs Rust vs Node at 1M Concurrency: Throughput, Errors, and Spend (Created page with "500px Executive Summary Go vs Rust vs Node at 1M concurrency is not a language war; it’s about how each runtime treats throughput, errors, and spend under real traffic. In repeated high-load runs, the pattern is consistent: Rust keeps p95/p99 shortest (strong backpressure → fewer nodes → lower spend), Go balances time-to-ship with stable tails, and Node moves fastest on features but pays a tail-latency and scaling...")