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  • 08:16, 16 November 2025 PC talk contribs created page An idea for a GPU programming language feature: polysemous function type checking — Rust (Created page with "In languages like Rust with powerful type systems, developers are able to encode a lot about their program’s behavior in the type system. This makes it possible to validate a large number of your program’s assumptions at compile time, which is very favorable for a number of reasons. My experience with GPU programming has been that this is harder to achieve. A primary reason for this is that GPU programming is SIMT (Single Instruction, Multiple Threads), meaning that...")