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- 16:24, 22 November 2025 PC talk contribs created page Rust Is Loved by Developers. Here’s Why Your CTO Still Says No (Created page with "500px I did not lose my job in a layoff. There was no restructuring email. No polite “your role has been affected” message. I was called into a room, looked in the eye, and told it was over. The official reason was “misaligned technical bets.” The real reason was simple: I turned our company into a Rust experiment and treated everyone else like they were slow for not keeping up. I did what many developers quietly want...")
- 16:21, 22 November 2025 PC talk contribs created page File:Rust is loved by developer.jpg
- 16:21, 22 November 2025 PC talk contribs uploaded File:Rust is loved by developer.jpg
- 16:20, 22 November 2025 PC talk contribs created page Trust Me Bro: The Cloudflare Rust .unwrap() That Panicked Across 330+ Data Centers (Created page with "500px https://blog.cloudflare.com/18-november-2025-outage/ There are many majestic forces in our universe. Black holes. Supernova. And apparently, a single Rust .unwrap() in Cloudflare's edge network. Yep. Billions of dollars of global infrastructure, taken down by the Rust equivalent of “Trust me bro, this can’t fail.” Welcome to distributed systems. Let’s see what happened, have some fun doing it, and learn how not to ship inte...")
- 16:18, 22 November 2025 PC talk contribs created page File:Cloudflare outage.jpg
- 16:18, 22 November 2025 PC talk contribs uploaded File:Cloudflare outage.jpg
- 16:17, 22 November 2025 PC talk contribs created page Rust-Proofing Android (Created page with "500px Image: Android + Rust logos (credit: XDA Developers) You can read the article through the link down below. 🦀 Rust-Proofing Android Today's issue: Gay Rust Quizes, Meta Open-Sources Below, and Surprising Rust Facts You Probably Didn't Know open.substack.com Read the full article here: https://medium.com/rustaceans/rust-proofing-android-8eec81dc80ab")
- 16:15, 22 November 2025 PC talk contribs created page File:Rust-Proofing Android.jpg
- 16:15, 22 November 2025 PC talk contribs uploaded File:Rust-Proofing Android.jpg
- 09:43, 22 November 2025 PC talk contribs created page Go vs Rust vs Node at 1M Concurrency: Throughput, Errors, and Spend (Created page with "500px Executive Summary Go vs Rust vs Node at 1M concurrency is not a language war; it’s about how each runtime treats throughput, errors, and spend under real traffic. In repeated high-load runs, the pattern is consistent: Rust keeps p95/p99 shortest (strong backpressure → fewer nodes → lower spend), Go balances time-to-ship with stable tails, and Node moves fastest on features but pays a tail-latency and scaling...")
- 09:41, 22 November 2025 PC talk contribs created page File:Go vs Rust vs Node at 1M.jpg
- 09:41, 22 November 2025 PC talk contribs uploaded File:Go vs Rust vs Node at 1M.jpg
- 09:40, 22 November 2025 PC talk contribs created page How can a Rust program access metadata from its Cargo package? (Created page with "500px A practical, copy-pasteable guide for adding --version (and friends) without duplicating data. If you’re building a CLI in Rust, you probably want a --version flag that stays in sync with your Cargo.toml. The good news: you don’t need to maintain the version in two places. Cargo already exposes a rich set of package metadata to your code at compile time via environment variables. This article shows several approache...")
- 09:37, 22 November 2025 PC talk contribs created page Why Rust Doesn’t Always “restrict” Your &mut: the Real Story Behind noalias (Created page with "500px If you’ve heard that “Rust is faster because &mut references never alias,” you might expect the optimizer to happily fold <pre> // C with restrict void adds(int *restrict a, int *restrict b) { *a += *b; *a += *b; } </pre> into a single *a += 2 * (*b); — and for the Rust equivalent to do the same. In practice, older Rust builds often emitted code that loaded and stored twice, just like a conservative C compi...")
- 09:35, 22 November 2025 PC talk contribs created page Interior Mutability in Rust (Created page with "In this article, I will talk about what Interior mutability in Rust is and where its needed with some practical examples and how it can be implemented. Interior mutability is a design pattern in Rust that allows you to mutate data even when there are immutable references to that data. This sounds a bit counter-intuititve to the whole Rust ownership and borrow philosophy. But there are practical use cases where such an implementation is required and we will explore them...")
- 09:32, 22 November 2025 PC talk contribs created page File:Interior Mutability in Rust.jpg
- 09:32, 22 November 2025 PC talk contribs uploaded File:Interior Mutability in Rust.jpg
- 09:31, 22 November 2025 PC talk contribs created page The Byzantine Generals Problem: A Modern Performance Analysis in Elixir, Erlang, and Rust (Created page with "Introduction In 2007, I wrote about implementing Leslie Lamport’s Byzantine Generals Problem algorithm across several programming languages. At the time, this seemed like an interesting theoretical exercise in distributed computing. I didn’t realize that a year later, Satoshi Nakamoto would publish the Bitcoin whitepaper, introducing a decentralized, Sybil resistant digital currency that solved Byzantine fault tolerance at unprecedented scale. Nearly two de...")
- 09:30, 22 November 2025 PC talk contribs created page File:Result summary.jpg
- 09:30, 22 November 2025 PC talk contribs uploaded File:Result summary.jpg
- 09:26, 22 November 2025 PC talk contribs created page File:Cross border payments.jpg
- 09:26, 22 November 2025 PC talk contribs uploaded File:Cross border payments.jpg
- 09:25, 22 November 2025 PC talk contribs created page File:1 generals to handle m traitors.jpg
- 09:25, 22 November 2025 PC talk contribs uploaded File:1 generals to handle m traitors.jpg
- 09:24, 22 November 2025 PC talk contribs created page File:The Byzantine Generals Problem.jpg
- 09:24, 22 November 2025 PC talk contribs uploaded File:The Byzantine Generals Problem.jpg
- 09:22, 22 November 2025 PC talk contribs created page Mastering Cursor: How an AI Editor Changed the Way I Code in Rust (Created page with "500px When I first opened Cursor, I wasn’t expecting it to change the way I wrote Rust. Honestly, I just wanted a smarter VS Code — something that could autocomplete a few lines, maybe refactor a messy function or two. What I got instead was a teammate. One that argues, makes silly mistakes, forgets things mid-conversation — but somehow helps me ship production-grade Rust faster than I ever could alone. Over the past few months,...")
- 09:20, 22 November 2025 PC talk contribs created page File:Mastering cursor.jpg
- 09:20, 22 November 2025 PC talk contribs uploaded File:Mastering cursor.jpg
- 09:19, 22 November 2025 PC talk contribs created page What Would Make Rust Dev Life Easier? A Wishlist of Sharp, Friendly Tools (Created page with "500px Rust is a little like rock climbing with a great belayer: you’re safe, but you will feel the pump. The compiler has your back, the ecosystem is growing up fast, and yet… there are still those tiny paper cuts and once-a-week yak shaves that add friction. So here’s a fun thought experiment for the community: if you could wish for a piece of software, tool, or crate that doesn’t exist yet (or doesn’t work well enough),...")
- 09:16, 22 November 2025 PC talk contribs created page How a Rust Future gets polled: from async fn to state machine (Created page with "Having worked on a few async rust project, several go & nodejs, I decided to see what’s really going on. I mean, it’s simple right? Take a function, instead of blocking sequentially, just the way you spin up functions in threads. However, after studying a few resources, I got to learn more about concurrency, parallelism, and the async state machine. Starting with, why? Why do we even need all these constructs. Simple, we want to support multiple actions at a time. Y...")
- 09:13, 22 November 2025 PC talk contribs created page The Rust Code That Can’t Fail: Design Patterns for Bulletproof SoftwareStop fighting the compiler. Start making it your bodyguard. (Created page with "500px e’ve all been there. You ship a new feature, and everything looks great. Then the bug reports roll in. A value was used in the wrong unit, a function was called with an uninitialized object, or a simple null check was missed somewhere deep in the logic. These aren't complex algorithmic errors; they're the simple, dumb mistakes that slip through code reviews and haunt our production servers. What if you could elimin...")
- 09:11, 22 November 2025 PC talk contribs created page File:The Rust Code That Can’t Fail.jpg
- 09:11, 22 November 2025 PC talk contribs uploaded File:The Rust Code That Can’t Fail.jpg
- 09:09, 22 November 2025 PC talk contribs created page Inside LTO and ThinLTO: How Rust Compiles Across Crates for Speed (Created page with "500px If you’ve ever waited on cargo build --release and wondered, “What’s it doing for so long?” — you’re not alone. The answer isn’t just “optimizing.” It’s link-time optimizing — and that’s where the real black magic happens. Let’s go behind the curtain of LTO and ThinLTO, Rust’s secret weapons for squeezing every ounce of speed out of your binaries. First, What Even Is LTO? When you compile a...")
- 09:08, 22 November 2025 PC talk contribs created page File:Inside LTO and ThinLTO.jpg
- 09:08, 22 November 2025 PC talk contribs uploaded File:Inside LTO and ThinLTO.jpg
- 09:07, 22 November 2025 PC talk contribs created page UDP Telemetry Firehose: When Rust on Bare Metal Outperforms Cloud by 10x (Created page with "500px 847,000 UDP packets per second from these 12,000 IoT sensors we had scattered everywhere, and our Kubernetes cluster — this thing we’d lovingly maintained for years — was just… choking. 2.3% packet loss. Which doesn’t sound like much until you realize that’s thousands of packets just vanishing into the void every second. And the latency? 200ms spikes during peak hours. Our AWS bill was $47,000 a month and climbing...")
- 09:05, 22 November 2025 PC talk contribs created page File:Zero-copy processing.jpg
- 09:05, 22 November 2025 PC talk contribs uploaded File:Zero-copy processing.jpg
- 09:04, 22 November 2025 PC talk contribs created page File:UDP Telemetry Firehose.jpg
- 09:04, 22 November 2025 PC talk contribs uploaded File:UDP Telemetry Firehose.jpg
- 09:03, 22 November 2025 PC talk contribs created page He Migrated 100,000 Lines to Rust — Then Everything Broke (Created page with "500px The night the graphs went weird We flipped 20% of traffic to the shiny Rust service. CPU fell. Latency… spiked. Dashboards were green. Users were not. No one got fired. But it was close. This is the story of what actually broke in a large Rust migration at a bank-scale backend, why it broke, and how to fix it fast — without rewriting the rewrite. I’ll keep language simple. Short sections. Concrete code. No myths...")
- 09:01, 22 November 2025 PC talk contribs created page File:He Migrated 100,000 Lines.jpg
- 09:01, 22 November 2025 PC talk contribs uploaded File:He Migrated 100,000 Lines.jpg
- 08:59, 22 November 2025 PC talk contribs created page File:How I Speed Up My Python Scripts.jpg
- 08:59, 22 November 2025 PC talk contribs uploaded File:How I Speed Up My Python Scripts.jpg
- 08:59, 22 November 2025 PC talk contribs created page How I Speed Up My Python Scripts by 300% (Without Switching to C or Rust) (Created page with "500px Photo by Jahanzeb Ahsan on Unsplash I once believed that Python was “just slow.” That’s the handy alibi all devs resort to when their scripts creep rather than crouch. But then one time I had the pleasure of running the script that processed data and took close to 10 minutes to complete — and the CPU fans whined like a plane engine. Rather than retype it in another language (as many of the Reddit threads...")
- 07:26, 22 November 2025 PC talk contribs created page Learn sqlx in Rust: a complete mental model + code-first playbook (with plain-English metaphors) (Created page with "500px TL;DR: Think of sqlx as a type-checked courier between your Rust world and your database. You write real SQL, and sqlx guarantees—at compile time if you want—that your queries and Rust types match what the DB expects. It’s async, fast, and works with Postgres, MySQL/MariaDB, SQLite, and MSSQL. Mental model (in human terms) * Database = Restaurant kitchen You hand in orders (SQL). The kitchen returns dishes ...")
- 07:21, 22 November 2025 PC talk contribs created page File:Learn sqlx in Rust.jpg