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Electron Is Over: Rust GPUI Just Ended Cross-Platform Compromise

From JOHNWICK

For years we told ourselves a story: ship once, run everywhere, and accept the weight that comes with it. We accepted slow first paint. We accepted memory spikes. We accepted that a browser would live inside every window we launched. The convenience felt worth the cost — until it didn’t. In the last year, the bar moved. Rust GPUI — originally built inside a modern, high-performance code editor — changed how desktop apps feel under the hand. Not just in benchmarks. In the little motions a user notices without knowing why: the way a panel glides, the way scrolling never tears, the way a window appears ready the moment you click its icon. After you feel that, “fast enough” is no longer enough.

The Moment The Default Flipped

The old default was simple: if you want reach, you pick a browser runtime. You get familiar tooling and a big ecosystem. You also drag along the parts of the web that don’t belong in a desktop window. Layout engines. Layers of indirection. A memory model designed for pages, not panels. GPUI flipped that mental model. It treats the GPU as the starting point, not an afterthought. Views are written in Rust. State moves clearly through your app. Drawing happens through a modern rendering pipeline that speaks the operating system’s language. The result is a UI that feels like the machine, not like a tab pretending to be one.

What GPUI Changes In Practice

The first change is responsiveness. Cold start is crisp. Interactions feel immediate. When the app does real work, the interface holds steady because rendering and logic are designed to avoid tripping over each other.

The second change is focus. You build an application, not a browser disguised as one. You remove the invisible tax of bundlers, preloaders, and half-hidden servers that keep a window alive. You stop explaining why your settings dialog idles like a tab with five extensions. The third change is trust. With Rust end-to-end, you keep one language and one set of guarantees through your stack. That does not make every bug vanish, but it reduces the surprise factor. The surface area is smaller. The model is consistent. The mental overhead drops.

The Tax Of A Browser-In-A-Window

A browser runtime is a marvel. It is also a bargain with strict terms. You exchange instant familiarity for costs that arrive later: heavier startup, higher idle memory, more places where input latency can creep in. None of this is a moral failure. It is physics. Multi-layer stacks carry weight. GPUI asks a different question: what if the window is just a window, and the interface is drawn directly for that window, frame by frame, with the GPU doing what it does best? When you remove the layers that were never meant for this job, the rest of the design gets cleaner. Features feel less like workarounds and more like choices.

The GPUI Mental Model

Building with GPUI feels closer to building a tool than styling a page. You describe a view. You keep state where the view can reason about it. You render without translating everything into a document model first. The result is code that reads like intent instead of choreography. You find yourself spending time on product decisions again, not on stitching runtimes together.

A Small Architecture Sketch

Not a checklist. Just a picture to hold in your head when you compare paths.

Electron Path
─────────────
User Event
  ↓
Chromium (DOM, CSS, JS, Layout)
  ↓
IPC Bridge To App Logic
  ↓
OS Window / GPU Compositor

GPUI Path
─────────
User Event
  ↓
Rust View / App Context
  ↓
GPU Renderer
  ↓
OS Window

Both ship across platforms. One passes through a browser’s full stack on the way to every frame. The other draws what you asked for.

Where Electron Still Makes Sense

There are products that live and breathe the web. If a core screen needs a live browser view, a browser runtime is a natural home. If a team’s speed comes from existing React expertise and a mature codebase, throwing that away is not strategy — it is theater. Respect momentum where it exists. But if your app is a companion, an editor, a control panel, a dashboard that must feel instant, the old compromise starts to look unnecessary. The moment users touch something smoother, they start to expect it everywhere.

Why 2025 Is Different

Hardware is faster. Displays refresh at rates that make hesitation obvious. People open an app and expect it to be present, not warming up. They may not have the words for GPU pipelines or compositors, but they sense when an interface is made for the machine it runs on. The patience once granted to heavy windows is gone. GPUI meets that expectation without asking you to give up cross-platform reach.

A Humane Way To Switch

You do not need to declare a rewrite. You need a proof that shifts belief. Pick one surface in your product that draws attention: a settings window, a quick-entry palette, a single-purpose tray interface. Build that surface with GPUI alongside your current app. Keep the brand. Keep the tone. Measure how quickly it appears and how steady it feels while work happens in the background. Put it in front of a small ring of users and listen for the sentence that matters most: it just feels fast. Let that one win buy the next one. This is not a playbook. It is a mindset: move the smallest thing that changes the most minds.

The Part We Avoid Saying Out Loud

We have spent years apologizing for desktop weight. We apologized for the pause before first paint. We apologized for memory overhead that never quite settled. We apologized for menus that felt almost right on one platform and almost wrong on another. Those apologies were the price of reach. I’m finished apologizing. Cross-platform does not have to mean compromise. It was a habit, not a law. GPUI is the first serious, widely visible proof that you can keep the reach and deliver the feel people crave.

What Success Looks Like

Success is not a chart. It is a quiet moment when someone who uses your tool each day stops noticing the interface. The window opens and they are already working. Lists scroll without tearing. Animations exist only because they help the eye. Nothing demands attention unless it is the task at hand. When an app feels like that, people tell their friends without being asked. They bring it to work. They build with it longer. They forgive less, because they are experiencing more. That is the standard now. That is the opportunity.

A Close That Commits

If you are starting fresh, begin with GPUI as the default. If you already ship with a browser runtime, prove the future inside your own product by moving one meaningful surface. You will know it worked the first time you open the window and forget to think about it. Speed becomes the background hum. The tool feels like a tool again.

I’m choosing the version of cross-platform that stops making excuses. I want reach, and I want grace. GPUI gives me both. The ceiling just lifted..