Jump to content

Main public logs

Combined display of all available logs of JOHNWICK. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)
  • 16:37, 15 November 2025 PC talk contribs created page How Rust’s Target-Independent Core Works (Created page with "There’s a moment every Rust developer has:
You’re writing code for a tiny embedded board, or compiling to WebAssembly, or even booting Rust on bare metal…
and you realize: “Wait. I have no OS, no allocator, no threads…
 So how the hell is Rust still working?” The answer is the core crate — Rust’s target-independent standard library.
It is the smallest, most portable piece of the entire language, and honestly, one of the most beautiful pieces...")
  • 16:33, 15 November 2025 PC talk contribs created page The Rust Lie: Why the 95% Faster Claim Crumbled When We Needed It Most (Created page with "Our monitoring dashboard lit up red at 3 AM. The new Rust gateway was drowning under 40,000 requests per second while the old Go service had handled 60,000 without breaking a sweat. We had spent six weeks rewriting because every benchmark promised Rust would crush Go on throughput. The production data said otherwise, and now we were scrambling to understand why. The Benchmark That Sold Us on Rust We found a popular repo comparing HTTP frameworks. The author ran wrk agai...")
  • 16:32, 15 November 2025 PC talk contribs created page How I Cut My API Response Time by 60 % With Rust Async: Here is How (Created page with "A blocking call in one handler turned a 200-millisecond endpoint into 500 milliseconds of agony. 
A simple change to how work is executed reduced median latency from 500 milliseconds to 200 milliseconds. The production impact was immediate. Fewer timeouts. More requests served. Less midnight paging. Read this like a field report. Practical code. Exact numbers. Clear trade-offs. If performance matters where you work, these patterns repay attention. Why is this high st...")
  • 22:58, 14 November 2025 PC talk contribs created page Sovereignty Over Decentralization: What AI Agents Really Need (Created page with "By Volodymyr Pavlyshyn, 15 Nov 2025 The Decentralization Myth The blockchain and cryptocurrency communities have long championed decentralization as the ultimate solution to technological centralization. This narrative has extended into artificial intelligence, spawning movements for decentralized AI, decentralized agents, and decentralized machine learning. The implicit promise is seductive: decentralization will cure all problems of control, ownership, and autonomy....")
  • 22:00, 14 November 2025 PC talk contribs created page The Ultimate Guide to Rust Frameworks in 2025: From Web to AI (Created page with "Discover the most powerful Rust frameworks shaping 2025 — from lightning-fast web backends to cutting-edge AI and data-driven applications. Written by Prem Chandak Oct 30, 2025 Rust in 2025 +--------------------+ | Frontend (Leptos) | +---------+----------+ | v +--------------------+ | Web (Axum, Actix) | +---------+----------+ | v +---------...")
  • 15:55, 14 November 2025 PC talk contribs created page Stop Building Slow Data APIs — Rust and Go Can Do Better (Created page with "1. Why I Started Looking Beyond Frameworks Most APIs I’d seen were written in Python (FastAPI, Django) or Node.js (Express, NestJS). They worked — until they didn’t. When you start handling: * Thousands of concurrent requests, * Real-time data processing, or * Heavy payloads with transformations — those comfortable stacks start to sweat. I wanted to understand what native performance really meant.
No frameworks. No sugar coating. Just raw control. That...")
  • 15:53, 14 November 2025 PC talk contribs created page Rust Intern Saved TikTok $300K by Rewriting a Go Service (Created page with "Every few months, the tech world rediscovers a truth that’s as old as the mainframe: computers are fast, but cloud bills are faster. Case in point — TikTok reportedly saved $300,000 a year after an intern rewrote part of a Go microservice in Rust. Not a full rewrite. Not a heroic all-nighter by a crack performance team. Just an intern and a partial refactor. The results read like a benchmarking fairy tale: * CPU usage dropped from 78% to 52%, * Memory usage f...")
  • 15:51, 14 November 2025 PC talk contribs created page Why Rust’s Type System Could Power a Database Engine (Created page with "Introduction: The Type System That Thinks Like a Database If you’ve ever worked on a database engine — or even written your own toy key-value store — you know how much type safety matters. You deal with schemas, query parsing, data encoding, and all the subtle edge cases that can silently corrupt your data. Now, imagine if your programming language acted like a schema validator at compile time. 
Imagine if it refused to let you mismatch column types, misuse...")
  • 15:49, 14 November 2025 PC talk contribs created page Rust’s Thin vs Fat Pointers Explained Like You’re Five (But Smart) (Created page with "There was a time when I thought a pointer was just… a pointer.
A tiny address in memory that says, “Hey, the real data is over there.” Then I started writing Rust. And suddenly, I met fat pointers.
 These little guys look innocent enough, but under the hood, they carry extra information — like a travel bag full of secrets that make Rust’s safety model work. Today, let’s unpack what thin and fat pointers really are, how they’re represented in memory...")
  • 15:47, 14 November 2025 PC talk contribs created page Voldemort Type in Rust, C/C++, Zig, Go and Haskell (Created page with "Based on the Wiktionary page, a Voldemort type is a programming concept named after the villain in Harry Potter, who “must not be named.” It refers to a data type that has no directly speakable name, meaning it cannot be explicitly named or referenced outside of its defining scope, but can still be used through type inference or other indirect means. The key characteristics of Voldemort types are: * They are defined within a function or local scope * They cann...")
  • 15:45, 14 November 2025 PC talk contribs created page RustScan Guide for Ultra-Fast Port Scanning (Created page with "What is RustScan? RustScan is an ultra-fast port scanner written in Rust, designed to overcome the slowness of traditional tools when detecting open ports. Its main advantage is that it combines the speed of Rust for scanning with the power of Nmap to perform more detailed analysis, such as service and version detection. The main benefit is that it acts as an ultra-fast pre-scanner, quickly finding open ports and then automatically piping them to Nmap. This allow...")
  • 15:43, 14 November 2025 PC talk contribs created page Did Go Copy Rust’s Best Idea — or Break It? A Field Test Under Load (Created page with "My team’s core service latency was creeping up, hitting 200ms under peak load, and the culprit wasn’t I/O but unexpected memory churn. We were trying to refactor a critical Go component to reduce GC pressure, but the standard solutions meant verbose, error-prone code. Then Go introduced its version of memory safety — structures that felt strikingly similar to Rust’s non-owning references, but without the infamous complexity of the borrow checker. I needed to kno...")
  • 15:42, 14 November 2025 PC talk contribs created page NanoQdrant: Build your own Vector Database from Scratch in Rust (Created page with "A high-performance, lightweight vector database written in Rust. Open-Source, Github: https://github.com/abdibrokhim/nanoQdrant Features * ✨ Vector Similarity Search — Fast similarity search using multiple distance metrics * 📊 Multiple Distance Metrics — Cosine, Euclidean, and Dot Product * 🗂️ Collection Management — Organize vectors into collections * 🏷️ Payload Support — Attach JSON metadata to vectors * 🔍 Filtering — Search with...")
  • 15:38, 14 November 2025 PC talk contribs created page The Power of jemalloc and mimalloc in Rust — and When to Use Them (Created page with "When you think about optimizing Rust code, you probably think about: * Zero-cost abstractions * Inline functions * unsafe speed hacks * Or maybe #[inline(always)] sprinkled everywhere. But there’s one hidden layer of performance most developers completely ignore:
the memory allocator. That’s right — the invisible system that decides how your program gets memory and when it frees it might be slowing you down more than all your algorithmic ineffici...")
  • 15:35, 14 November 2025 PC talk contribs created page The Dark Art of Zero-Cost Abstractions: Why Rust’s Type System is Actually a Time Machine (Created page with "Here’s something wild that happened last week 🤯 I was refactoring a hot path in our trading system — the kind where microseconds matter and every allocation makes your SRE team cry. My colleague looked over my shoulder and said, “Wait, you’re using iterators and closures? That’s going to tank performance.” I smiled and ran the benchmarks. Zero difference. Same assembly. Same performance. But infinitely more readable. Welcome to Rust’s superpower: zer...")
  • 15:33, 14 November 2025 PC talk contribs created page Rust Error : The day I made my Rust code 80× slower by changing one number (Created page with "Summary:
No, Rust doesn’t have a “short array superpower.” What you’re seeing is LLVM’s optimization heuristics kicking in. For arrays below a certain size (here: 239 usizes), LLVM fully unrolls the loop, vectorizes it, and then realizes the inner sum doesn’t change across outer iterations—so it hoists/eliminates the repeated work. At CAPACITY >= 240, the loop is no longer fully unrolled, so LLVM can’t perform the same trick, and your runtime jumps dr...")
  • 15:32, 14 November 2025 PC talk contribs created page The Rust Concurrency Bug That Slept for Weeks — Until One Log Line Woke It Up (Created page with "I was on call.
The pager lit up.
Latency climbed.
Error rates rose.
I did not know why. Why this matters Short outages expose more than downtime. They reveal brittle assumptions about concurrency, hidden contention, and how observability can both help and hurt. In Rust services that run with high parallelism, a small instrumentation change can change scheduling and memory behavior. That matters for latency-sensitive pipelines, async workers, build-times, and an...")
  • 15:30, 14 November 2025 PC talk contribs created page Rust Memory Model — Borrowing and References (Created page with "In this we will try to further deep dive into Reference and Borrowing a crucial key concept in learning Rust. Let’s start with the previous example, let str = String::from("Hello, world!"); let str1 = str.clone(); // Cloning str to create a new owned String let str2 = &str; // Borrowing str, no move occurs println!("{:?}", str); // Hello, world! println!("{:?}", str1); // Hello, world! println!("{:?}", str2); // Hello, world! We understood about Clone for fixing...")
  • 15:27, 14 November 2025 PC talk contribs created page Rust and Go Are Fighting Over the Wrong Problem: Java Already Solved It (Created page with "The real fight isn’t memory safety vs. simplicity. It’s: how quickly can teams ship, watch, and fix code in production without losing sleep? I love both Rust and Go. I write Rust when I need to squeeze the last microsecond out of a tight loop, and Go when I want a tiny container with a pragmatic standard library. But every time I watch the internet argue about borrow-checkers or goroutine leaks, I can’t shake the feeling that we’re shadow-boxing. The problem most...")
  • 15:26, 14 November 2025 PC talk contribs created page The need to migrate from C to Rust (Created page with "I was looking today the latest articles from the Communications of the ACM publication, and an article got me thinking. Mainly, because I was not expecting to see it. Its title was “Automatically Translating C to Rust”. To be honest, it was an article, focusing on a very technical matter, translation of legacy systems written in C to Rust. The main idea of this article argues that while migrating legacy C code to Rust is crucial for improving software reliability and...")
  • 15:24, 14 November 2025 PC talk contribs created page Async I/O Efficiency: Measuring Memory Footprint and GC Jitter in Go Goroutines vs. Rust Futures (Created page with "I push traffic until a clean service trips at 40k rps, and dashboards light up with GC on the blame line. The heap grows between bursts; p95 spikes by a third; throughput wobbles without CPU saturation. Rust looks smug with zero-runtime GC; Go looks guilty by association. I track the churn and find a different villain hiding behind allocations and sticky threads. Here is where the bottleneck actually lives. GC blame versus real allocation churn Under bursty load, short-...")
  • 15:23, 14 November 2025 PC talk contribs created page Electron, Meet the Door: Rust GPUI Boot Times We Didn’t Believe (Created page with "I used to apologize for first paint. We’d click the icon, watch a window outline, and wait while a miniature web stack woke up inside a desktop shell. Everyone called it “normal.” Then we tried a Rust-based GPU UI stack and the apology died on day one. Boot felt instant. Scroll never tore. The window behaved like it belonged to the machine, not a tab pretending to be one. After that, “fast enough” didn’t feel professional anymore. The moment the default fli...")
  • 15:21, 14 November 2025 PC talk contribs created page How I rewrote part of my SaaS stack in Rust — the wins and the pitfalls (Created page with "Why Rust Looked Like the Answer Rust had always fascinated me. The idea of C-like performance with memory safety sounded like magic. But like most developers, I had never gone beyond reading blog posts and watching conference talks. Our SaaS platform was built mostly in Python — Django for the web layer, Celery for tasks, and a PostgreSQL backend. The system looked something like this: [Frontend] --> [API Gateway] --> [Python Service] --> [PostgreSQL]...")
  • 15:20, 14 November 2025 PC talk contribs created page Choose Go or Switch to Rust: The Throughput Line I Use Under Real Load (Created page with "I run the same workload in both languages until the curve bends. Go sails until memory churn and cgo calls stretch the tail. Rust holds when the allocator is calm and CPU is the wall. My line is simple: if allocs per request exceed a tiny budget under burst, or you need thread-affine FFI, we switch. Here is the path to that call. The line I draw on one graph I watch three numbers together: QPS, p95, and allocs per request. If p95 climbs superlinearly while CPU is not pi...")
  • 15:18, 14 November 2025 PC talk contribs created page Rust Won’t Replace C++ (and That’s Okay) (Created page with "TL;DR: C++ isn’t going anywhere. Its ecosystem, legacy, and embedded presence are irreplaceable. Rust shines as a complement — a way to introduce strong safety guarantees, fearless concurrency, and modern tooling in places where it matters most. The win isn’t replacement; it’s interoperability and risk reduction. The honest bit nobody likes to say out loud Every few months my timeline erupts with “Rust will kill C++” hot takes. It’s entertaining —...")
  • 15:16, 14 November 2025 PC talk contribs created page Why I Stopped Using Clean Code: Rust’s Compiler Enforced All My Best Practices Anyway (Created page with "Clean Code did not fail me. Rust simply made it feel redundant. For years I treated Clean Code like scripture.
Long method? Refactor.
Vague name? Rename.
Too many branches? Extract strategy. It helped. My pull requests looked neat. My teammates respected the discipline. Yet production still threw null pointer errors, race conditions, and weird state bugs that no naming rule could save. Then I wrote one small service in Rust, and the compiler started arguing with...")
  • 15:14, 14 November 2025 PC talk contribs created page Why Companies Are Rewriting Code from C++ to Rust (Case Studies) (Created page with "Three months back, our principal engineer walked in with a laptop and that look. You know the one. Two charts, both red. Our media pipeline — five years of careful C++ — had started falling over twice a week. Hard. Crashes we couldn’t repro locally, races that only appeared when traffic got spicy. “We should move this to Rust,” she said. I grinned, the annoying kind. “Rewrites are what teams do right before they run out of money.” Switching languages mid-fl...")
  • 15:10, 14 November 2025 PC talk contribs created page Building Native Desktop Interfaces with Rust GPUI: Part 4 (Created page with "The State Management Question Three posts built a functional desktop application from first principles. We started with a simple modal dialog, added real text input with cursor blinking and keyboard navigation, then integrated with operating system preferences to respect user choices about appearance and behavior. The biorhythm calculator works. It responds instantly. It looks appropriate on every platform. But the question hanging over all of this is whether the approac...")
  • 15:09, 14 November 2025 PC talk contribs created page Target Triples Explained: How Rust Builds for Everything from ARM to x86 64 (Created page with "If you’ve ever peeked into a Rust project’s target directory or tried to cross-compile for a Raspberry Pi, you’ve seen something like this: x86_64-unknown-linux-gnu aarch64-apple-darwin armv7-unknown-linux-musleabihf At first glance, they look like gibberish — random combinations of letters and dashes. 
But these short cryptic strings are the DNA of your Rust binary.
They tell the compiler exactly what kind of world your code will run in. Let’s break...")
  • 15:07, 14 November 2025 PC talk contribs created page Inside a Rust Memory Safety Failure: The $10K Bug That Shouldn’t Have Happened (Created page with "Rust promises memory safety. It sells itself as the language that can’t segfault, can’t double-free, can’t leak unsafe behavior. Press enter or click to view image in full size I believed that too — until one quiet Tuesday morning, when a single unsafe block brought down a production service and cost us nearly $10,000 in customer credits. 1. The Calm Before the Crash We’d built a microservice in Rust for log processing — small, fast, clean. It took JSO...")
  • 15:05, 14 November 2025 PC talk contribs created page 4 Times Rust’s Borrow Checker Saved My Code From Disaster (Created page with "That sentence is not an exaggeration. It is a snapshot of what safe-by-default code looks like when reality bites. This article walks through four real, compact examples where the borrow checker acted like a safety rail, a referee, and an early-warning system all at once. Each example has clear code, a short benchmark or outcome, and a hand-drawn-style architecture diagram that reveals why the bug would have been catastrophic in other languages. Read this like a develo...")
  • 15:03, 14 November 2025 PC talk contribs created page Inside GATs (Generic Associated Types): Why Rust Needed Them (Created page with "In Rust, you can feel the compiler breathing down your neck sometimes.
You try to write something elegant, reusable, and “generic”… and suddenly you hit that wall — lifetimes, traits, and type parameters just refuse to fit. For years, that wall was most visible in one particular pain point: async traits and iterators.
Everyone knew what we wanted: traits that could return types depending on lifetimes or generics.
But Rust just didn’t have the machine...")
  • 15:01, 14 November 2025 PC talk contribs created page Google Cloud Pub/Sub with the Rust SDK and Gemini CLI (Created page with "This article leverages the Gemini CLI and the underlying Gemini LLM to develop native compiled code built in the Rust Language for using Pub/Sub messaging with Google Cloud. A minimally viable Pub/Sub connection is built in native Rust code for testing remote messaging to Google Cloud Pub/Sub using the official Google Cloud Rust SDK. What is Rust? Rust is a high performance, memory safe, compiled language: Rust A language empowering everyone to build reliable and effici...")
  • 14:58, 14 November 2025 PC talk contribs created page Rust and SQL: A Match Made in Backend Heaven (Created page with "So you’re building a backend API. You need a database. You want it fast, safe, and not a nightmare to maintain. Let me tell you about something that just works: Rust with SQL. The Problem with Traditional Approaches Ever written code like this in JavaScript? const user = await db.query("SELECT * FROM users WHERE id = " + userId); Looks innocent. But if userId comes from user input, you just opened the door to SQL injection. Oops. Or maybe you’re using an ORM th...")
  • 14:56, 14 November 2025 PC talk contribs created page Is the Garbage Collector the Bottleneck? Rust Futures vs. Go Goroutines in High-Throughput Services (Created page with "I push traffic until a clean service trips at 40k rps, and dashboards light up with GC on the blame line. The heap grows between bursts; p95 spikes by a third; throughput wobbles without CPU saturation. Rust looks smug with zero-runtime GC; Go looks guilty by association. I track the churn and find a different villain hiding behind allocations and sticky threads. Here is where the bottleneck actually lives. GC blame versus real allocation churn Under bursty load, short-...")
  • 14:54, 14 November 2025 PC talk contribs created page We Shipped Banking-Grade Rust On A “Dead” Crate — 7 Safety Checks That Matter (Created page with "Payroll deadline in 47 minutes.
≈$7 million hung behind a transform that lived inside a crate GitHub called “inactive.” My team looked at me.
“Are we really shipping on that?” We did. And we slept that night. Not because we’re brave. Because we built the conditions where courage wasn’t required. The Moment The Default Flipped Two hours earlier, staging had looked clean. Then traffic spiked on prod. The one thing between us and missed salaries wa...")
  • 14:51, 14 November 2025 PC talk contribs created page Rust’s Polonius Project: The Future of Lifetime Analysis (Created page with "There’s a running joke in the Rust community: “If you think you understand the borrow checker, it’s because you haven’t met Polonius yet.” For years, the borrow checker has been both Rust’s proudest triumph and its biggest pain point. It’s the invisible guardian that ensures your program won’t dangle a pointer or mutate something twice. But it’s also the reason so many new Rustaceans stare at compiler errors muttering, “But… it should work!”...")
  • 14:49, 14 November 2025 PC talk contribs created page Our Rust Rewrite Improved Performance 12X But Killed Team Velocity by 65% (Created page with "The pull request had 47 approving comments. “This is beautiful code,” someone wrote. “Poetry in motion,” said another. Our API response times dropped from 340ms to 28ms. Memory footprint? Down 80%. I should’ve been celebrating. Instead, I was staring at my team’s Jira board. Zero story points completed in three weeks. Our best senior engineer had just scheduled a “career conversation” with me. And our CEO kept asking why features that used to take two we...")
  • 14:45, 14 November 2025 PC talk contribs created page Before You Write Another Line of Rust, You Need to See This Optimization Tip (Created page with "You’re about to type your next function in Rust — but pause. What if you could write code that runs faster, uses less memory, and scales smarter, all without resorting to crazy hacks? I’ll show you a game-changing tip that many Rust developers overlook, but once you adopt it, you’ll wonder how you ever coded without it. 1. The moment of truth: Why this tip matters When you pick up Rust, you’re already getting a fast, safe language. But speed doesn’t just...")
  • 14:43, 14 November 2025 PC talk contribs created page Will Rust Kill Go in Backend Work, or Is That Just Hype (Created page with "Everyone loves a winner until the pager rings. I ship the same API in Rust and Go, then drive load until p95 twitches and memory climbs. Rust holds shape longer. Go ships faster. The charts do not agree with the hype, and that is where the real answer starts. Where Rust actually wins in services When I squeeze latency and memory at the same time, Rust stays calm. Borrowing rules feel strict on day one, but they remove whole categories of bugs that show up under bursty tr...")
  • 14:42, 14 November 2025 PC talk contribs created page Memory Race Conditions That Rust’s Type System Can’t See (Created page with "Rust has built its entire identity on safety. Its marketing tagline — “fearless concurrency” — is both a promise and a challenge. You write Rust, and in return, the compiler guards you from segfaults, dangling pointers, and data races. But what if I told you there are race conditions in memory that Rust’s type system can’t see?
Yes, the compiler can protect you from data races, but it can’t protect you from logic races, atomic misuses, and cross...")
  • 14:40, 14 November 2025 PC talk contribs created page The 7 Stages of Learning Rust: From Rage to Zen (Created page with "The 7 Stages 1) Denial — “It can’t be that strict.” You write idiomatic C++ (in your head) and paste it into Rust. The compiler returns a sonnet about borrowing rules. You skim it; it was a short novel. Typical thought: I’ll just use mut everywhere, how bad can it be? 2) Anger — “Why won’t it let me do the thing?!” You meet move, borrow, mutable borrow, and a mysterious 'static that is not about concerts. You try to hold a slice and modify th...")
  • 14:38, 14 November 2025 PC talk contribs created page Rust vs Go: Garbage Collector vs Ownership — The Memory Showdown (Created page with "P95 creeps. CPU warms. Dashboards start drawing little waves where you wanted a flat line. The question hits: is this coming from Go’s collector doing its housekeeping, or from the way your Rust lifetimes are set up? Under pressure, both languages are safe in different ways. One cleans in the background. The other refuses to take off until your seatbelt clicks. This is the head-to-head I wish someone had handed me: what actually happens to memory when real traffic arr...")
  • 14:35, 14 November 2025 PC talk contribs created page How Rustup Manages Toolchains Without Breaking Your System (Created page with "If you’ve ever installed multiple versions of Python, Node, or Java on the same machine, you know what real pain feels like.
 Environment conflicts. PATH nightmares. “Which version am I even using?” chaos. Rust, though, quietly solved this years ago — with rustup. Rustup is the unsung hero of the Rust ecosystem. It’s the thing that makes installing, updating, and switching between compiler versions feel like magic. You can use nightly, stable, and beta...")
  • 14:32, 14 November 2025 PC talk contribs created page Do You Really Need Tokio? Rust Async That Ships Faster (Created page with "What Snapped Me Out Of The Default For a long time my muscle memory was the same: new Rust service, add an async runtime, wire the pieces, feel safe. It looked polished on day one. On day thirty, the team still hesitated to touch core code. Every change dragged through futures, Send/Sync edges, and “don’t block the reactor” warnings. Then I sketched the hot path. One inbound request. One outbound call. One database write. No fan-out, no streams, no fleets of sock...")
  • 14:30, 14 November 2025 PC talk contribs created page The Day Rust Gets a JIT: How Cranelift Could Change Everything (Created page with "If you’ve ever built large systems in Rust — from compilers to web servers to data pipelines — you’ve probably accepted one truth: Rust is fast, but it’s frozen at compile time. Once you build that binary, it’s done. It doesn’t adapt, optimize, or recompile itself at runtime. It’s static, predictable… and sometimes, just a little too rigid. But what if Rust got a JIT compiler — a Just-In-Time engine that could take Rust code, compile it at runtim...")
  • 14:28, 14 November 2025 PC talk contribs created page Building Native Desktop Interfaces with Rust GPUI: Part 3 (Created page with "Native Look Parts 1 and 2 built a functional application. We have windows, input fields, validation, keyboard navigation, and smooth cursor blinking. The interface works, but it doesn’t quite belong. The colors are hardcoded. The accent blue we chose looks fine in light mode but clashes in dark mode. Users who’ve set their accent color to purple or green see our blue anyway. The application ignores the preferences they’ve already expressed through their system s...")
  • 14:23, 14 November 2025 PC talk contribs created page Java vs Rust: I Rewrote Our App and Saved My Company $2M/Year (Created page with "I didn’t bet on a language. I bet on shape: one hop, strict backpressure, lean memory. Rust helped enforce that shape. Java (with virtual threads) stayed where our team moves fastest. The win came from how the work flows, not what the syntax looks like. I’m going to show you the map, the code, and the numbers. Then you can steal the shape for your stack. What Was Breaking (And Why It Hurt) Traffic grew faster than our discipline. Latency spikes arrived in waves...")
  • 14:20, 14 November 2025 PC talk contribs created page Rust Futures vs. Go Goroutines: The Ultimate Async I/O Performance Showdown (Created page with "I ran the same load test against two servers handling real async I/O work. One used Rust with Tokio futures. The other used Go with goroutines. Both promised effortless concurrency, but the memory graphs told different stories. When traffic spiked past 5,000 connections, one service stayed lean while the other ballooned to twice the footprint. The throughput gap was smaller than I expected, but the predictability gap was not. How Each Model Schedules Work Under Pressure...")
  • 14:19, 14 November 2025 PC talk contribs created page The $25,000 Rewrite: Rust vs. Go — Which Service Cut Our Cloud Bill by 70%? (Created page with "We stared at a monthly bill that climbed faster than traffic. One backend service ate most of it, and scaling rules hid the real reason. We rewrote it twice, once in Go and once in Rust, and then measured under the same load. The answer was not language pride; it was how each stack handled concurrency, I/O, and memory churn. The story got interesting when the counters stopped arguing with each other. Where the money actually leaked on requests We chased CPU first, then...")
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)