Stop Building Slow Data APIs — Rust and Go Can Do Better
1. Why I Started Looking Beyond Frameworks Most APIs I’d seen were written in Python (FastAPI, Django) or Node.js (Express, NestJS). They worked — until they didn’t. When you start handling:
- Thousands of concurrent requests,
- Real-time data processing, or
- Heavy payloads with transformations —
those comfortable stacks start to sweat. I wanted to understand what native performance really meant. No frameworks. No sugar coating. Just raw control. That’s when Go and Rust caught my attention — both advertised as fast, memory-safe, and built for concurrency.
2. My First Stop: Go — The Pragmatist’s Language If Rust is the perfectionist, Go is the pragmatist. You don’t fight Go; you just start writing code and things work. I began by building a small data API that fetched, processed, and returned JSON data from multiple external services.
What I Loved About Go
1. Simplicity in Motion Go doesn’t waste your time. Its syntax is clean, minimal, and readable. No inheritance, no generics drama (well, until recently), just structs and interfaces that make sense.
2. Goroutines Are Magic When you realize you can launch lightweight threads with go func(), your mental model changes. I could spin up dozens of concurrent tasks — data fetching, aggregation, caching — without touching async/await headaches.
3. Built-in Tools That Actually Help Formatting, testing, benchmarking, even profiling — all come preinstalled. It’s like Go shipped with a mini DevOps toolkit by default. Example
func fetchData(url string, ch chan string) {
resp, _ := http.Get(url) body, _ := io.ReadAll(resp.Body) ch <- string(body)
} func main() {
urls := []string{"api1.com", "api2.com"}
ch := make(chan string)
for _, url := range urls {
go fetchData(url, ch)
}
for range urls {
fmt.Println(<-ch)
}
}
This tiny piece of code fetched multiple APIs in parallel — cleanly, simply, and without much ceremony. What Bugged Me About Go But Go also felt… opinionated. Error handling with if err != nil everywhere gets repetitive fast. And while Go’s concurrency is easy, it’s not always safe. Forget to close a channel? Boom — deadlock. You can feel that Go trusts you to “just be careful.” Still, by the end of that project, I’d built something fast, stable, and production-ready in record time.
Go earned my respect. But I still wondered — what if I needed more control, more precision, more guarantees?
3. Then Came Rust — The Control Freak Rust doesn’t hold your hand. It makes you prove you deserve its trust. And that’s exactly why it’s so powerful. When I started building the same API in Rust, I expected speed. What I didn’t expect was how deeply it changed my thinking about code safety.
What I Loved About Rust
1. The Compiler Is Your Toughest Teacher Rust won’t compile until you handle every possible edge case. It’s like having a mentor who interrupts you mid-code and says, “Wait — what if this value is null? What if two threads touch the same data?” That discipline forces you to write defensive, predictable code — something that pays off massively when your API starts handling load.
2. Performance That Feels Unfair Rust runs as close to the metal as you can get without touching C++. No garbage collector, no hidden costs. Every millisecond of performance is yours to command.
3. Concurrency Without Fear The borrow checker — the feature everyone complains about — actually became my favorite part. It guarantees at compile time that no two threads can access the same data unsafely.
That means once it compiles, you can rest easy. Example
use reqwest::get; use tokio::task;
- [tokio::main]
async fn main() {
let urls = vec!["https://api1.com", "https://api2.com"]; let handles: Vec<_> = urls.into_iter() .map(|u| task::spawn(async move { get(u).await.unwrap().text().await.unwrap() })) .collect(); for h in handles { println!("{}", h.await.unwrap()); }
}
This Rust version looks busier, but it’s guaranteed safe. No deadlocks, no data races, no mysterious crashes after 12 hours of uptime.
The Hard Part But let’s be real — Rust has a steep learning curve. At first, I fought the compiler every hour. Every “borrowed value does not live long enough” error felt personal. Yet, once you cross that hill, you gain a mental clarity about memory, ownership, and data flow that other languages rarely teach.
4. Go vs Rust: Two Paths to Fast APIs Here’s how I now describe them to anyone starting out:
| Feature | Go | Rust | | -------------------- | ------------------- | ----------------------- | | Learning Curve | Low | High | | Speed | Excellent | Exceptional | | Concurrency | Simple (Goroutines) | Safe (Ownership Model) | | Error Handling | Verbose | Compiler-Enforced | | Tooling | Great | Improving | | Developer Experience | Fast and friendly | Demanding but rewarding |
If you want speed right now, choose Go. If you want bulletproof performance and zero runtime surprises, choose Rust.
5. The Real Lesson After weeks of experimenting, here’s the truth I came to accept: The slowest part of your API isn’t your database. It’s your mindset. We get comfortable with tools that make us feel fast — frameworks that abstract everything away. But abstraction always costs something: control. Rust and Go forced me to face performance head-on — to think about threads, memory, and safety. And in that process, I started writing more predictable, maintainable APIs — even when I went back to other languages.
6. What I’d Tell Any Developer Building APIs If you’re a backend dev reading this, here’s what you should know before picking your next stack:
- Start with Go if you want to deliver quickly, handle concurrency easily, and learn the fundamentals of clean, fast API design.
- Try Rust when you want to go deeper — when precision, predictability, and zero-cost abstractions matter more than development speed.
- Use both mindsets. Go teaches speed through simplicity. Rust teaches safety through discipline.
Together, they’ll make you a better engineer — no matter what language you end up using.
Final Thoughts Building APIs isn’t just about connecting data. It’s about creating a reliable handshake between systems — and that handshake deserves speed, safety, and trust.
Rust and Go aren’t just programming languages. They’re philosophies — two different ways to respect performance, precision, and the craft of software engineering. So next time your API feels slow, don’t just throw more servers at it. Maybe it’s time to change how you think about performance altogether. Because yes — Rust and Go can do better. And so can we.