Rust Made My API Feel Instant — Without a Single Hardware Change
The single change was code. The difference felt like buying a faster CPU without spending a rupee.
Every developer knows that sinking feeling when your API starts dragging. Traffic climbs, requests pile up, latency graphs start to look like mountains. You scale. You tune. You tweak the configs. Still, your p95s and p99s refuse to calm down. That was me three months ago. The API worked fine — until it didn’t. Every fix felt like taping over cracks in a boat that was already leaking. Then, I rewrote one piece — not the whole app, just the hot path — in Rust. And the effect was immediate. No new servers. No extra cores. Just faster code that respected the hardware we already had.
The Real Problem Our production API was built in Node.js. It handled business logic and returned simple JSON objects. The issue was not complexity — it was volume. Each request triggered allocations, string operations, and serialization overhead. Under load, the garbage collector kicked in at random intervals, freezing the world for a few milliseconds. A few milliseconds may not sound like much — until hundreds of users hit the endpoint at once. Then your “milliseconds” become visible lag.
Step One — Profile Before Panic Before touching any code, I profiled the endpoints with wrk to see which ones hurt the most. The /item route, which fetched and serialized a small JSON payload, was the top offender. No heavy database work. No network calls. Just CPU and memory overhead. That was my perfect target.
The Rust Rewrite I used Axum and Tokio to create a tiny Rust microservice in place of the Node handler. It only needed this code: use axum::{routing::get, Router, response::Json}; use serde::Serialize; use std::net::SocketAddr;
- [derive(Serialize)]
struct Item {
id: u32, name: &'static str, ts: u128,
} async fn item() -> Json<Item> {
Json(Item {
id: 1,
name: "widget",
ts: chrono::Utc::now().timestamp_millis() as u128,
})
}
- [tokio::main]
async fn main() {
let app = Router::new().route("/item", get(item));
let addr = SocketAddr::from(([0, 0, 0, 0], 3000));
axum::Server::bind(&addr)
.serve(app.into_make_service())
.await
.unwrap();
} That is it. A single async route serving JSON with zero hidden work behind it. Rust’s model is simple — no garbage collector, no unpredictable pauses, no runaway memory churn. The serde library handles JSON efficiently, and Tokio’s async runtime scales quietly in the background. No drama. Just speed.
The Results That Made Me Smile I ran both versions side by side for 30 seconds with 12 threads and 400 connections using WRT on the same computer. Implementation Requests/sec Median p95 p99 Node (Express) 13,200 9 ms 180 ms 280 ms Rust (Axum) 37,500 3 ms 65 ms 110 ms The difference was not subtle. Throughput nearly tripled. Median latency dropped by more than half. Even the worst requests — those that used to spike past 250 ms — now came back under 120 ms. The first graph I saw after deployment felt surreal. It looked like the API had been plugged into a new processor.
What Actually Changed Rust gives you predictable performance because there is no runtime cleaning up after you. Memory is owned, borrowed, and released exactly when you intend it to be. Each request moves through the stack like a well-trained assembly line — no stalling, no random pauses. In Node, the garbage collector can halt execution mid-process. In Rust, there is no such surprise. That predictability is what turns “fast” into “instant.”
Architecture Before and After Before: Client
| v
[Load Balancer]
| v
[Node App Server]
| v
[Database] After: Client
| v
[Load Balancer]
| +--> [Rust Hot Path Service] | +--> [Node (Legacy Services)] | v
[Database] I did not rip out the old system. I simply isolated the most critical route — the one getting hammered by every client — and offloaded it to Rust. That small swap gave us a massive gain without rewriting the world.
What You Should Keep in Mind
- Start small. Rewrite just one endpoint that actually hurts.
- Measure honestly. Benchmarks without context mean nothing.
- Inform your group. Rust has a learning curve, but the benefits outweigh the drawbacks.
- Avoid rewriting too soon.
If you do it right, Rust will make your infrastructure feel like it got an invisible hardware upgrade.
Why This Works So Well Performance is not just about faster code. It is about removing uncertainty. Garbage collection adds randomness. Rust removes it. That is why latency charts flatten out — not because of magic, but because the system behaves the same way every time. When you control memory, you control time.
Final Thought Speed used to mean scaling up. Now, it means writing smarter. Rust does not replace your stack. It simply lets you respect your hardware again. If you build APIs that need to feel instant, start with one route. Measure. Replace. Repeat. You may be surprised at how much performance was hiding in plain sight.
Read the full article here: https://blog.stackademic.com/rust-made-my-api-feel-instant-without-a-single-hardware-change-9b7cc352c040